Daniel Morrison has more than two decades of film/video experience, started multiple companies, and has worked internationally in developing emerging media technologies. A video enthusiast since his youth, he studied film at De Anza College. He began his career as a filmmaker in the Silicon Valley and avidly experimented with methods for entirely 3D production pipelines. He ran his own visual effects shop for a decade before stepping into the lethal force simulation and game development worlds. He chased down every scanning method and depth technology that he could get his hands on and assembled his own 3D digital archive. After launching a handful of game titles he dove into the startup space and designed his own machine vision system for AR lethal force training. A long time cross industry collaborator and 3D based narrative creator, Daniel joined forces with Quidient in 2016. As the VP of business development, Daniel forged new communications, products and relationships with vendors, customers and partners in the charge to bring Scene Reconstruction Engines to industries around the world.
In addition to his award winning directing and acting experience he has added to his writing credentials the fantasy juvenile fiction novel, Tarnished.
IN OTHER WORDS
Asset Virtualization, Metrology, Geospatial, Tech
"Daniel is a highly proficient and imaginative creative director and digital media expert. Its his mastery of 3D digital effects and physics simulation integrated seamlessly that allows the focus to always be on the story or the message of the production. Daniel is also very efficient in his work and understands how to use technology intelligently for the best end result.”