Remnant Studios: Visual Effects, Film, TV, HD, and more.
 
Newsletter - February 2008
Sheridan's Unfolding
With less than two months to go before the submission deadline for SIGGRAPH 2008, the Remnant team has high hopes their CG short ‘Sheridan’s Unfolding’ will showcase before thousands of viewers this summer. In fact, did you know a ‘Best of Show Award’ at SIGGRAPH makes you a candidate for an Academy Award? The Remnant team has high hopes and is privileged to have the opportunity to compete with industry leaders.



This month Remnant Studios submitted their teaser trailer for ‘Sheridan’s Unfolding’ – a 3D photorealistic CG short showcasing the latest technologies of the 3D pipeline, much like last fall’s film Beowulf by Robert Zemeckis and next year’s film Avatar by James Cameron. What makes Remnant Studios’ pipeline unique is laser scanning sets, actors, and props into 3D models which can be further manipulated in 3D software packages. Usually a team of modelers is employed to generate the 3D objects necessary to create and animate a film, however, this is a time consuming and expensive process; so by laser scanning the elements, a studio can significantly cut pre-production, production, and post-production costs, thus giving content creators and/or directors more creative control over their projects while allowing producers to stay within budget.
Furthermore, by using the latest motion capture technologies, the animation process is heavily reduced as well. If you’ve seen films such as The Lord of the Rings, Polar Express, Pirates of the Caribbean,  or even King Kong then you’ve seen the results of motion capture. However, those projects had massive teams of people cleaning up and repairing motion capture data – not a viable solution for smaller studios or producers looking to save money. Enter PhaseSpace (www.phasespace.com), whose motion capture solution requires little cleanup work, thus further accelerating the development cycles of filmmakers.

Daniel Morrison, Remnant Studios' Creative Director, has begun texturing the faces of the film's actors using projection-mapping techniques in Maxon's Cinema 4D (C4D);  while Technical Director, Jacob Picart, begins applying motion capture data to rigged characters in Autodesk's MotionBuilder. Once the animation is finessed with Natural Motion's Endorphin, Jacob will hand off the data to Daniel, allowing him to incorporate the animation to the textured characters in C4D. Once characters are textured and animated, the elements will be placed in their environments (sets) and Daniel will have complete control of where to place the camera (known as layout or blocking). The final steps will be sending the scene files off to the render farm and compositing shortly afterwards. Once the final sequences are compiled the project goes off to sound design and music, which is a topic in-and-of-itself.

Via the Vendor Showcase Project, Remnant Studios is proving that by meshing all the necessary technologies together you can decrease production costs while increasing quality, and produce a superior product is less time.

Find out how the Remnant Studios team can help deliver your business message to your audiences, call us now toll-free at (888) 463-4920 or visit us online at www.RemnantStudios.com

Remnant Studios is a visual effects and creative media production company with a long history of creating motion graphics, post-production, and corporate events. Our award-winning team is dedicated to excellence and functional creativity; setting a standard for media production in the industry.